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While The Python Language Reference describes the exact syntax andsemantics of the Python language, this library reference manualdescribes the standard library that is distributed with Python. It alsodescribes some of the optional components that are commonly includedin Python distributions.
Python's standard library is very extensive, offering a wide range offacilities as indicated by the long table of contents listed below. Thelibrary contains built-in modules (written in C) that provide access tosystem functionality such as file I/O that would otherwise beinaccessible to Python programmers, as well as modules written in Pythonthat provide standardized solutions for many problems that occur ineveryday programming. Some of these modules are explicitly designed toencourage and enhance the portability of Python programs by abstractingaway platform-specifics into platform-neutral APIs.
The Python installers for the Windows platform usually includethe entire standard library and often also include many additionalcomponents. For Unix-like operating systems Python is normally providedas a collection of packages, so it may be necessary to use the packagingtools provided with the operating system to obtain some or all of theoptional components.
Using the keyboard module in Python 3.8 on Mac. Ask Question Asked 1 month ago. In from msvcrt import getch ModuleNotFoundError: No module named 'msvcrt'. Python msvcrt.putchar Examples The following are 10 code examples for showing how to use msvcrt.putchar. These examples are extracted from open source projects. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. Mac control is a work in progress. Dependencies-Depending on your platform, you will need the following python modules for PyUserInput to function:. Linux - Xlib. Mac - Quartz, AppKit. Windows - pywin32, pyHook How to get started-After installing PyUserInput, you should have pymouse and pykeyboard modules in your python path.
In addition to the standard library, there is a growing collection ofseveral thousand components (from individual programs and modules topackages and entire application development frameworks), available fromthe Python Package Index.
- 3. Built-in Constants
- 4. Built-in Types
- 5. Built-in Exceptions
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- 37. Undocumented Modules
Released:
A simple, cross-platform module for mouse and keyboard control
Project description
A module for cross-platform control of the mouse and keyboard in python that is
simple to use.
Mouse control should work on Windows, Mac, and X11 (most Linux systems).
Scrolling is implemented, but users should be aware that variations may
exist between platforms and applications.
Keyboard control works on X11(linux) and Windows systems. Mac control is a work
in progress.
Dependencies
------------
Depending on your platform, you will need the following python modules for
PyUserInput to function:
* Linux - Xlib
* Mac - Quartz, AppKit
* Windows - pywin32, pyHook
How to get started
------------------
After installing PyUserInput, you should have pymouse and pykeyboard modules in
your python path. Let's make a mouse and keyboard object:
```python
from pymouse import PyMouse
from pykeyboard import PyKeyboard
m = PyMouse()
k = PyKeyboard()
```
Here's an example of clicking the center of the screen and typing 'Hello, World!':
```python
x_dim, y_dim = m.screen_size()
m.click(x_dim/2, y_dim/2, 1)
k.type_string('Hello, World!')
```
PyKeyboard allows for a range of ways for sending keystrokes:
```python
# pressing a key
k.press_key('H')
# which you then follow with a release of the key
k.release_key('H')
# or you can 'tap' a key which does both
k.tap_key('e')
# note that that tap_key does support a way of repeating keystrokes with a interval time between each
k.tap_key('l',n=2,interval=5)
# and you can send a string if needed too
k.type_string('o World!')
```
and it supports a wide range of special keys:
```python
#Create an Alt+Tab combo
k.press_key(k.alt_key)
k.tap_key(k.tab_key)
k.release_key(k.alt_key)
k.tap_key(k.function_keys[5]) # Tap F5
k.tap_key(k.numpad_keys['Home']) # Tap 'Home' on the numpad
k.tap_key(k.numpad_keys[5], n=3) # Tap 5 on the numpad, thrice
```
Note you can also send multiple keystrokes together (e.g. when accessing a keyboard shortcut) using the press_keys method:
```python
# Mac example
k.press_keys(['Command','shift','3'])
# Windows example
k.press_keys([k.windows_l_key,'d'])
```
Consistency between platforms is a big challenge; Please look at the source for the operating system that you are using to help understand the format of the keys that you would need to send. For example:
```python
# Windows
k.tap_key(k.alt_key)
# Mac
k.tap_key('Alternate')
```
I'd like to make a special note about using PyMouseEvent and PyKeyboardEvent.
These objects are a framework for listening for mouse and keyboard input; they
don't do anything besides listen until you subclass them. I'm still formalizing
PyKeyboardEvent, so here's an example of subclassing PyMouseEvent:
```python
from pymouse import PyMouseEvent
def fibo():
a = 0
yield a
b = 1
yield b
while True:
a, b = b, a+b
yield b
class Clickonacci(PyMouseEvent):
def __init__(self):
PyMouseEvent.__init__(self)
self.fibo = fibo()
def click(self, x, y, button, press):
''Print Fibonacci numbers when the left click is pressed.''
if button 1:
if press:
print(self.fibo.next())
else: # Exit if any other mouse button used
self.stop()
C = Clickonacci()
C.run()
```
Intended Functionality of Capturing in PyUserInput
--------------------------------------------------
For PyMouseEvent classes, the variables 'capture' and 'capture_move' may be
passed during instantiation. If `capture=True` is passed, the intended result
is that all mouse button input will go to your program and nowhere else. The
same is true for `capture_move=True` except it deals with mouse pointer motion
instead of the buttons. Both may be set simultaneously, and serve to prevent
events from propagating further. If you notice any bugs with this behavior,
please bring it to our attention.
A Short Todo List
-----------------
These are a few things I am considering for future development in
PyUserInput:
* Ensuring that PyMouse capturing works for all platforms
* Implement PyKeyboard capturing (add PyKeyboardEvent for Mac as well)
* PyMouse dynamic delta scrolling (available in Mac and Windows, hard to standardize)
* Make friends with more Mac developers, testing help is needed...
Many thanks to
--------------
[Pepijn de Vos](https://github.com/pepijndevos) - For making
[PyMouse](https://github.com/pepijndevos/PyMouse) and allowing me to modify
and distribute it along with PyKeyboard.
[Jack Grigg](https://github.com/pythonian4000) - For contributions to
cross-platform scrolling in PyMouse.
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